Showing posts with label Production log. Show all posts
Showing posts with label Production log. Show all posts
Thursday, 6 June 2013
Project Update: Audio and Final visuals
Premiere Pro was the major program where I built the final piece. Some animation was created in here or overlapped. For example, some of the shots of 'she' are masked over other clips to avoid having to re-animate. (top: Middle and bottom screen print).
For the most
part of the edit, I used (top print) I did not place fades until the bulk of
the edit was down. This was to evaluate and pacing of the film only using fades
it is suited the mood or and specific emotional point.
Fades also
helped soften some of the transistions, however, I must avoid placing too much
because I don't want it to feel repetitive.
Photoshop was
the main animation program, using the very simple key frame system. It is not
accurate like After Effects (AE) but allows creative freedom in terms of
keeping the colours and right dimensions of the characters.
It also
allows your animation to be on multiple layers with easy access of previous
frames to repeat an action.
The cave
sequence was firstly animated within Photoshop, and finalised within AE. This
has been a common process within this production and has increased my workflow-
creating more animations, fast.
The last
screen print is to make sure all audio levels are checked and consistent
through-out. It also allows me to add any last effects to the whole film and
add the colour bars and tone for the final product.
Set Design
Bellow are shots of the sets used within the film:
Single use- bridge shot
Multi use- wider shot, mid shot
Establish shot of home
Single use- running through the light within the forest.
Single use- Dark, gloom corridor.
Single use- bridge shot
Multi use- wider shot, mid shot
Establish shot of home
Single use- running through the light within the forest.
Single use- Dark, gloom corridor.
Wednesday, 5 June 2013
Tackling Rendering Issues!
After doing a lot of straining to get those final animation shots finished and final touches to the audio, it can be easily assumed that there is nothing else to take into consideration.
Unfortunately that is not the case, as rendering the whole project can be just as taxing as the above.
This technical issue occurred because I have been combining three different software to export individual clips. Photoshop, After Effects and Premier Pro have been the main programmes.
It has been stated on the Adobe website that RGB colours sometimes get misinterpreted within the final render, causing blue areas to flicker on the image. This has been a problem the occurs mostly when using the animation codec within After Effects. In my case, it is the codec I used from Photoshop renders that caused this problem. Luckily there is a work around as stated on the Adobe site.
Using the crop effect within Premier Pro, is the most effective way of getting rid of the problem without having to animate or re-render any of the clips again. The effect does not directly do anything to the image unless you put in units. The idea is to flatten the troubled clip with the effect, causing the problem to stop. The only issue, is a small flickering at the bottom of the screen which can be fixed during and second render.
More info can be found out here:
http://helpx.adobe.com/premiere-pro/kb/movies-have-blue-cast-exported.html
Unfortunately that is not the case, as rendering the whole project can be just as taxing as the above.
This technical issue occurred because I have been combining three different software to export individual clips. Photoshop, After Effects and Premier Pro have been the main programmes.
It has been stated on the Adobe website that RGB colours sometimes get misinterpreted within the final render, causing blue areas to flicker on the image. This has been a problem the occurs mostly when using the animation codec within After Effects. In my case, it is the codec I used from Photoshop renders that caused this problem. Luckily there is a work around as stated on the Adobe site.
Using the crop effect within Premier Pro, is the most effective way of getting rid of the problem without having to animate or re-render any of the clips again. The effect does not directly do anything to the image unless you put in units. The idea is to flatten the troubled clip with the effect, causing the problem to stop. The only issue, is a small flickering at the bottom of the screen which can be fixed during and second render.
More info can be found out here:
http://helpx.adobe.com/premiere-pro/kb/movies-have-blue-cast-exported.html
Tuesday, 4 June 2013
Audio Screen Prints
Audio screen grabs-
Here I used effects such as equalisation and the high pass filter to create the TV effect. The more you add with the effect the more condensed the sound.
I also used effects such as delay to add echo to the piece. Using this effect allows me to have more control over the amount of echo used.
Thursday, 30 May 2013
After Effects Work
Here is an example of my work with After Effects. The program was used for:
- Creating movements- such as bubbles or other effects to be added onto film
- Colour correction
- Repeating a single action.
Wednesday, 29 May 2013
Animation Process
http://ervand.deviantart.com/art/Rain-Splash-Animation-Tutorial-20276062
Above is a link to a tutorial on how to create rain within Photoshop. It really helps in creating a moody effect onto the image:
The technique describes using four layers selecting each one within a different frame.
This technique is also good for the waterfall and other ware effects. It is important to make sure layers are selected correctly within each frame.
It also cuts down the workload because I am able be only draw four frames in which creates a flowing movement.
Above is a link to a tutorial on how to create rain within Photoshop. It really helps in creating a moody effect onto the image:
The technique describes using four layers selecting each one within a different frame.
This technique is also good for the waterfall and other ware effects. It is important to make sure layers are selected correctly within each frame.
It also cuts down the workload because I am able be only draw four frames in which creates a flowing movement.
Monday, 20 May 2013
Animation Update
Sunday, 19 May 2013
19th May Post 2013
A quick up date to the past week.
After viewing the first editing, I felt I needed to go back to the inspiration- 'She and Her Cat'- to help any pacing, music and other issues that I have expressed within the last post.
I will be posting about the changes within the edit within the next few days.
For now, I have a movement piece, to prove that I haven't go into hiding from the due date!
After viewing the first editing, I felt I needed to go back to the inspiration- 'She and Her Cat'- to help any pacing, music and other issues that I have expressed within the last post.
I will be posting about the changes within the edit within the next few days.
For now, I have a movement piece, to prove that I haven't go into hiding from the due date!
Wednesday, 15 May 2013
Tuesday, 14 May 2013
Changes to Edit
The edit
itself needs to be tightened up, which in turn will also cut down the work
within the animation process.
The first
problem is the pacing of the edit. There are large gaps of no speech in which
makes the piece feel too slow. Feedback from my tutor suggested that I have
continuous speech through-out to maintain a pace. To do this I will need to add speech in-between the main
dream sequence, during the first section of the film. The new lines I will be
adding are as follows:
'As I pass by
a waterfall, deep within the cave stands a shadow of a women. She says....'
'The dreams
kept on repeating and I did nothing to stop them.'
Along with
adding lines, it is also important to begin cutting the script. Certain themes
run through the piece and therefore lines need to reinforce them but not repeat
the same ideal in multiple ways. The section, 'Bargaining' mentioned a deeper
reflection of the dream from the beginning of the film. Therefore cutting lines
from this section would not take anything away from the story or what Mazikki
had mentioned before.
As discussed
with my tutor I will think about cutting:
- Any repeated references to winter coming back
- when Mazikki talks about questions.
- Visually, cut some blur shots- tentacle shot- because it has no reference
- 'Summer ending'
Along with
this titles will also be cut, placing text over visuals to give it that sense
of flow.
The work will
be achieved with these cuts made. I have also realised that without these cuts,
the length would be longer than expected. This was the right choice to avoid
the film becoming long winded and dry.
Monday, 13 May 2013
Test Edit
Here is a initial test edit of the introduction to my film. (See 'Changes to edit' post for comment on feedback).
Friday, 10 May 2013
Tuesday, 7 May 2013
Recording Session Two- 6th May
It was
important during the second session to remind Chris of his character. This
involved re-reading the whole script and listening to the clips.
With the
accent and tone correct the session began very well. This time round was more
relaxed with less issues or unnecessary pauses as before. Ultimately, all final
scenes plus some repeats from before were completed.
My directing style
was stronger the second time round because I was more confident in what I was
doing. I had a stronger believe within my project and new my character well
enough to discuss tone clearly. I also ensured that I recorded at least three
slightly different versions of each line to have a better choice within the
edit.
Better
communication grew with a better understand of the project and Chris responded
will to my suggestions. Furthermore, he also made some of his own allowing us
to have an open discussion about Mazikki's character at certain points. In turn,
this influenced the edit because the tone of the lines will depict what visuals
I use and the pace of the imagery.
Friday, 3 May 2013
Promotional Poster
Promotional work is important to advertise your film and your talents. It draws people into your concept , giving them a window into your film.
I want to do a series of posts and web banners which will feature on social networking sites to promote my film. Important moments in film will be used as posters. Bellow is an example of an important frame within my animation- the first revealing of my characters.
To see more of my promotional work, look to the promotion tab at the top of this blog.
I want to do a series of posts and web banners which will feature on social networking sites to promote my film. Important moments in film will be used as posters. Bellow is an example of an important frame within my animation- the first revealing of my characters.
To see more of my promotional work, look to the promotion tab at the top of this blog.
Tuesday, 30 April 2013
Voice Acting Session One
Session one: 29th April 2013
This is the first session I worked with Chris Peak, the voice of Mazikki. After I reviewed his audition clips, I felt he was the best candidate because of his expressive tones and consistent accents. His pitch and tone also reflected the character well.At first, the session began a little shaky. I noticed that his voice felt a little tight and some of the expressions felt forced. However, this was purely nerves and as we moved on he became more interactive and the expression in his voice was a lot better. He had a great deal of professionalism and understood and recording process well, leaving me with minimal editing. Chris also took direction well, when I explained an emotion or the characters present state of mind, and used this to fuel his emotions to take on Mazikki's role effectively.
My director skills were similar to Chris's progress throughout the session. At first, I wasn't as clear and concise as I felt I should of been which didn't help develop Chris's voice for his character. However, as time went on we both fitted into our roles and I was guiding his expressions. It is important within the film and animation industry to be able to make sure that you have good communication skills because it is an industry built on good, well received ideas. Also, I general lack in the ability to be concise and confident about my ideas and therefore this is a great way to polish up that skill.
The next session well begin the same time next week, due to busy schedules for both of us, in which we will complete the script and complete any lines (the first few at the beginning, for example) which are lacking the right tone or expression.
(This review can also be seen within the 'Voice Actor Profiles' tab)
Monday, 29 April 2013
Progress review 29/04/2013
My aims within the past to weeks were:
- To complete the 'anger' scenes and shots.
- To put up revised schedule
- To mock up a storyboard of completed scenes so far.
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