Thursday, 6 June 2013

Project Update: Audio and Final visuals










Premiere Pro was the major program where I built the final piece. Some animation was created in here or overlapped. For example, some of the shots of 'she' are masked over other clips to avoid having to re-animate. (top: Middle and bottom screen print).

For the most part of the edit, I used (top print) I did not place fades until the bulk of the edit was down. This was to evaluate and pacing of the film only using fades it is suited the mood or and specific emotional point.

Fades also helped soften some of the transistions, however, I must avoid placing too much because I don't want it to feel repetitive.

Photoshop was the main animation program, using the very simple key frame system. It is not accurate like After Effects (AE) but allows creative freedom in terms of keeping the colours and right dimensions of the characters.

It also allows your animation to be on multiple layers with easy access of previous frames to repeat an action.

The cave sequence was firstly animated within Photoshop, and finalised within AE. This has been a common process within this production and has increased my workflow- creating more animations, fast.

The last screen print is to make sure all audio levels are checked and consistent through-out. It also allows me to add any last effects to the whole film and add the colour bars and tone for the final product.



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