Premiere Pro was the major program where I built the final piece. Some animation was created in here or overlapped. For example, some of the shots of 'she' are masked over other clips to avoid having to re-animate. (top: Middle and bottom screen print).
For the most
part of the edit, I used (top print) I did not place fades until the bulk of
the edit was down. This was to evaluate and pacing of the film only using fades
it is suited the mood or and specific emotional point.
Fades also
helped soften some of the transistions, however, I must avoid placing too much
because I don't want it to feel repetitive.
Photoshop was
the main animation program, using the very simple key frame system. It is not
accurate like After Effects (AE) but allows creative freedom in terms of
keeping the colours and right dimensions of the characters.
It also
allows your animation to be on multiple layers with easy access of previous
frames to repeat an action.
The cave
sequence was firstly animated within Photoshop, and finalised within AE. This
has been a common process within this production and has increased my workflow-
creating more animations, fast.
The last
screen print is to make sure all audio levels are checked and consistent
through-out. It also allows me to add any last effects to the whole film and
add the colour bars and tone for the final product.
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