Friday, 29 March 2013

New Scenes















Above is shot of plant. (Background out of focus while foreground is in focus)
Establishing shot of house- will be raining- possibly a slight zoom. 

Weekend achievements:

  • To complete two other shots in isolation section.  (Complete)
  • To have animation schedule up on blog.


 

Animated Test


















(Above is still image of frame.)



Creating a first rough render of a beginning  shot is very important at this stage to make sure frame rates, colour, export settings and screen size are adaquate for when I export all the clips to be edited in premier pro.

The issue I have with youtube specifically, is that the image becomes soft and loses detail between the line art and painted sections. I don't think this will hinder the project completely and even if I wanted to change my export settings to suit render output I may hit trouble when editing the clips in Premier Pro.

In the animation industry they use high spec computers to render most of their output which unfortunately I don't have therefore my final outcome my have this 'soft' look about it.

In terms of the animation itself, the fan shadow and the fan will need some work. I think it is too big and makes the visuals look closer than they should be from the ceiling. I will focus on improving this after a few more shots are fleshed out which will lead into my next next of production- animatic storyboard.


Monday, 25 March 2013

Final Script

Weekly Achievements

Today's achievements:
  • Make an animation schedule.
  • Test animation
Weekly Achievements
  • To complete scheduled scenes
  • To finalise voice actors (test sounds)

Need to think about animation paperwork:
  • Timing sheets
  • A final story board
  • Sound que sheet
  • A collection of sounds

Easter plans:

  • 1st April- This week will be concentrating on animating the first section of the film- isolation. Within this there are around 10 different shots which are paced within 5 scenes. I have changed the way I am making the animation itself but producing and animating scenes as they come. Drawing out a list will ensure that I get a certian amount completed by the second week of Easter so I can then evaluate my progress and see if I need to streamline my script.
  • 8th April- The second week will also focus on animating the isolation section, hopefully moving onto the next section. I will also review my progress and write an evaluation of where am at this point.

Sunday, 24 March 2013

Mock Up Shot development

The contrasted areas will be stronger to add a sense of depth and mood to the image. Adding to this, more light will be painted coming in from the left to the right.

The final bit that will be added is in the foreground, in which a cieling fan will be placed (out of focus) and animated to create more atmosphere.


















Update 24/03/2013

This week I have been mainly working on developing my visuals. The week in itself has been a little busy, with other projects on the go, but I have managed to find time to do some character development and line work that will go towards the final animation.

I am not confident in showing the final images yet, purely because I want to work on them a little bit more, but the line work would give an idea of how the character fits into this world I have created and also how the audience will first view Mazikki.















(Above) Here are two stages that will finally turn into a more tonal piece.


The largest threat for this project is being too complicated and I think this processes has highlighted this a little. Even though it can be achievable, the threat is still there I am thinking that a back up is in order. This would involve making the script more streamline which will give the project some breathing space.

Another aspect to think about is the schedule. I believe an detailed animation schedule is important to help keep this project under control. The way I am going to go about things may have to change such as listing scenes and animated them instead of trying to create everything separately without any order.

These things will be factored in this week in my achievements.

Monday, 18 March 2013

Frank Lloyd Wright

Frank Lloyd Wright was a well established American architect who created around 1000 structures. In particular (below) the building fits well within it's surroundings making it apart of nature.

'Buildings designed by him to complement the environment, they are not perceived as a closed space, but as a place in harmony with nature harmoniously.' (Maryana, 2012)

link:  http://www.minimalisti.com/architecture/01/modern-architecture-the-legacy-of-frank-lloyd-wright.html

On a side note, he was also a keen Japanese wood block painting collector who stored and sold them. I recognise some Japanese influence within his own works as he focuses on using the natural environment to bring the best out of his structures and to curve something organic out from the earth.


 'Falling Water by Frank Lloyd Wright'

 I have looked at his structures because they are a good reference for my first few establishing shots introducing Mazikki's home through two thin belts of trees. The house itself is a bit too grand for an average neglected bungalow, but the overall look of it peeking through the trees gives it mystic effect. Not only this, but the structure and perspective can help me with any technical aspects of the structure I make.